Thursday, February 5, 2015

Long time since I've posted here

Hey!  Its been quite a while since I've posted here.  I finally had to get a full time job, and in my spare time I've been adding quite a few new features to the engine.  I turned it into its own library so updating the engine will update it for every game with easy! (no more copy pasting!)  I have set up a loginmenu module so now if I ever want to implement user accounts that's ready.  I have re coded nearly everything.  I have also released a new app "Virtual Vape Pen", which was just a test app to see how all the new code is working, and to see how to work with the android microphone. I will be starting work on a new app very soon, I will post everything I add to the engine and info about the new app here!

Thursday, October 30, 2014

New game coming out soon

Hello, it has been a while since I've posted here.  I have been slowly working on a new mobile game. I cant really release details about it yet, but hopefully the first version should be out by the end of November!

Monday, July 7, 2014

Splody Corn version 1.4

Change log

*Implemented flurry interstitials
*Changed so level buttons use a bitmap font for numbers instead of multiple textures
*Changed so bitmap fonts use linear filtering
*Implemented rewarded ads
*Added earn state and watch video button
*Updated main menu popcorn texture


Future plans:

Revamp all the UI

Saturday, June 28, 2014

Taking a short break

I will be taking a short break from adding anything for a few days.  I have been focusing on a few life things and the steam sales.

Splody Corn planned features

*Add an offer wall to earn free kernels by watching short 15-30 second videos.

*Revamp all of the graphics

*Better spawning

*Recode multiple portions of the game

Splody Corn 1.3 Update

//6-20-14\\ v1.3
*Touched up the music handler
*Fixed In App Billing (Really, this time I actually did.)
*Updated a few variable names
*Fixed a level score bug
*Touched up actor code
*Cleaned up large portion of code
*Removed AppFlood and MobFox SDK's
*Added Aarki ad SDK
*Changed the menu popcorn code to include ability to rotate
*Updated main menu to have rotating kernels
*Revamped main menu

Splody Corn 1.2 Update

//\\ v. 1.2
*Implemented new appflood sdk
*Spelling corrections
*Revamped the back arrow
*Added texture for help button
*Added textures for GameMode menu (Levels and Arcade button texture)
*Changed level buttons to internally set score (removing setscore function of uiStage)
*Added loaded boolean for level and uistage so that it stops adding and readding actors
*Implemented GameMode screen
*Added power up tutorials and help button
*Implemented basic arcade mode
*Added highscore saving and loading
*Implemented google play
*Added leaderboard button image and the button itself
*Set arcade leet score to 25k
*Added submit button
//\\ v1.21
*Fixed major issue with smaller screens
//\\ v1.22
*Fixed score issue